BallShape

BallShape

Shape of a euclidean ball

Constructor

Source:

Construction

Parameters:
Name Type Description
`location` Isometry | Point

Either an isometry, or a point representing the center of the ball

`radius` number

BallShape
BallShape
BallShape
BallShape
BallShape

Members

center :Point

Source:

Center of the ball

center :Point

Source:

Center of the ball

center :Point

Source:

Center of the ball

hasUVMap

Source:

The UV coordinates corresponds to the spherical coordinates on the sphere... Not sure if that is the smartest choice

hasUVMap

Source:

The UV coordinates corresponds to the spherical coordinates on the sphere... Not sure if that is the smartest choice

isBallShape :boolean

Source:

Says that the object inherits from `BallShape`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `BallShape`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `Ball`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `Ball`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `Ball`

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

BallShape BallShape

Shape of a hyperbolic ball

Constructor

Source:

Construction

Parameters:
Name Type Description
`location` Isometry | Point | Vector

data for the center of the ball

• If the input in an Isometry, then the center is the image of the origin by this isometry.
• If the input in a Point, then the center is that point.
• If the input is a Vector, then the center is the image of this vector by the exponential map at the origin.
`radius` number

BallShape
BallShape
BallShape
BallShape
BallShape

Members

center :Point

Source:

Center of the ball

center :Point

Source:

Center of the ball

center :Point

Source:

Center of the ball

hasUVMap

Source:

The UV coordinates corresponds to the spherical coordinates on the sphere... Not sure if that is the smartest choice

hasUVMap

Source:

The UV coordinates corresponds to the spherical coordinates on the sphere... Not sure if that is the smartest choice

isBallShape :boolean

Source:

Says that the object inherits from `BallShape`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `BallShape`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `Ball`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `Ball`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `Ball`

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

BallShape BallShape

Shape of a spherical ball

Constructor

Source:

Construction

Parameters:
Name Type Description
`location` Isometry | Point | Vector

data for the center of the ball

• If the input in an Isometry, then the center is the image of the origin by this isometry.
• If the input in a Point, then the center is that point.
• If the input is a Vector, then the center is the image of this vector by the exponential map at the origin.
`radius` number

BallShape
BallShape
BallShape
BallShape
BallShape

Members

center :Point

Source:

Center of the ball

center :Point

Source:

Center of the ball

center :Point

Source:

Center of the ball

hasUVMap

Source:

The UV coordinates corresponds to the spherical coordinates on the sphere... Not sure if that is the smartest choice

hasUVMap

Source:

The UV coordinates corresponds to the spherical coordinates on the sphere... Not sure if that is the smartest choice

isBallShape :boolean

Source:

Says that the object inherits from `BallShape`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `BallShape`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `Ball`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `Ball`

• boolean

isBallShape :boolean

Source:

Says that the object inherits from `Ball`

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean

isGlobal :boolean

Source:

Says whether the shape is global. True if global, false otherwise.

• boolean